Importing 3D Models
Import a supported model file, check its orientation and scale, and add it at the chosen position.
The import workspace supports GLB, glTF, FBX, OBJ, STL, PLY, Collada (.dae) and ZIP containing Collada and textures. Formats have different size and parsing limits; use the on-screen validation instead of assuming one file-size allowance applies to every format. You need the required 3D features and an active account session.
Open and select the files
Choose Import → Import 3D Model. In Select File, select or drop the model and any required companion files. For OBJ, include referenced MTL files and textures. For multi-file formats, keep the expected relative filenames and folders so referenced resources can be found.
Inspect the preview
In 3D Preview, orbit, pan and zoom to inspect geometry and materials. Review Model Information, including triangles, parts, materials and textures. Address performance errors before finishing. Where available, enable Crop model and drag the orange face handles to trim the model boundary.
Correct orientation and units
In Size & Scale, check Source frame, Model units and Up axis. Format defaults differ: FBX defaults to centimeters and GLB to meters. Override an incorrect default before setting the final size. Use the preview to confirm the model stands upright.
Set real-world size
Set Width; height and depth scale proportionally. Length inputs follow your configured units. Review geometry simplification and texture controls when available, and inspect the preview again after reducing detail. Existing library assets are reused rather than reprocessed as new uploads, so some geometry-changing controls are unavailable for them.
Name and position
In Place, set the model name, the X/Z position and optional rotation. Confirm that you have the right to upload and store the file. Finish uploads a new asset and creates the placed object at the specified position in the editor; it does not require an additional crosshair click. If opened from a library-only context, finishing saves to the library instead.
Check the result
Inspect the placed object’s dimensions, materials and contact with the surface or active workplane. Use supported object controls to adjust it. If upload or measurement fails, resolve the displayed error before finishing; a failed import is not confirmation that the object was added.