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Gardenly3D
User Guide
User Guide

Path Light

Place an omnidirectional fixture and set its style, elevation, reach, brightness and color.

Path LightPath Light

A Path Light is a placed point light with omnidirectional illumination. Its fixture style controls its appearance, while position, brightness, color and reach control the modeled lighting. Use the actual fixture specification as a starting point.

1

Place the light

Open Lights → Core Fixtures → Path Light and click its location. Select it to show the Light Inspector.

2

Choose its appearance

In Fixture Style, choose Bollard, Mushroom Cap, Solar Stake, Lantern or Lamp Post. These are selectable tiles, not a style dropdown.

3

Set position and reach

In Location, set X, Y, Elevation and Reach. Elevation is the light’s vertical position; Reach controls its modeled distance. Length fields use the project’s metric or imperial settings.

4

Set brightness and color

Set Brightness with the numeric field or slider, in lumens. In Light Color, choose Mode Rgb for a custom color or Mode Temp for color temperature. Use Beam → Show Coverage Area when you want the coverage indication.

5

Inspect the result

Review the object and nearby surfaces in the 3D scene and Presentation with suitable scene lighting. Use Undo to revise recorded changes. A visually pleasing result does not certify real-world illuminance or safe circulation.