Sculpt
Shape terrain or a supported surface with Add, Dig, Smooth and Flatten brushes.
Sculpt changes a supported surface with brush strokes. In the Terrain workspace, Spray Sculpt opens the brush workflow for the ground. Other supported surfaces can offer Sculpt through their shape controls. This is an editing mode with an Inspector, rather than a separate full-window workspace.
Open sculpting
Choose Model → Spray Sculpt for terrain, or the offered Sculpt control for a selected surface. Check that the intended object and face are active. A linked component may need preparation before the controls become available.
Choose an action
Under Action, choose Add, Dig, Smooth or Flatten. Add and Dig change relief, Smooth reduces local variation, and Flatten works towards a level. Inspect the result rather than treating brush values as survey measurements.
Set the brush
Adjust Radius and Strength, choose Circle, Square or Diamond, then choose Edge softness. Radius follows the project measurement system. Start with a small stroke and inspect its effect before covering a larger area.
Stroke and revise
Drag across the surface to apply the brush. Strokes shows the recorded stroke count. Use Undo to reverse a recorded stroke. Clear all strokes removes this sculpt layer’s strokes and is disabled when there are none.
Finish
Choose Done editing to leave sculpt mode. It does not require a separate Apply operation. Keep the distinction between clearing sculpt strokes and replacing the entire terrain base.