Pool Wizard
Design swimming pools with configurable depth profiles (constant or shallow-to-deep), coping, surround, and accessories.
Create a pool from a prepared closed footprint. Configure Dimensions, Coping, Surround and Accessories, then inspect the final Apply step. The model’s area and volume readouts describe the current pool geometry; they are not equipment-sizing instructions.
Prepare the input and open the wizard
Draw the closed shape in the main editor first, then choose Pool in the Hardscape Add panel. Select the prepared outline when the canvas asks for it. With one compatible shape already selected, the wizard can open directly. The wizard opens a full-window workspace with a preview; it does not ask you to draw inside an inspector sidebar.
Set dimensions and depth
In Dimensions, use the offered Width and Length controls for supported shapes. A freeform footprint is changed on the main canvas instead. Configure Depth Profile, water depth and Slope Direction where offered, then check Shell thickness and the area/volume readout.
Configure coping and water level
In Coping, enable the edge finish when needed and set Coping Width, Offset Mode and Corner Style. Rounded or beveled corners expose their corresponding size. Water Inset and Water Level Below Coping control the water’s relationship to the pool shell and rim.
Add a surround
In Surround, enable Surround Ring and set Ring Width and Gap from Coping. Choose its surface pattern, tile dimensions and rotation, or use the offered deck-like board controls. Inspect the whole ring around the footprint.
Configure entry steps and ladders
In Accessories, enable Entry Steps and choose the offered type, count, tread depth and position. Add Ladder adds a ladder with position and rung controls. Read any local maximum-rung or configuration message instead of assuming every accessory fits at every point.
Check and apply
Use Back and Next to inspect the wizard settings and preview. Correct any validation message before applying. Apply on the final step creates or updates the object; Cancel leaves without applying the current wizard draft.
Edit the object later
Select the placed object to use the Inspector’s available editing controls. Whole-object wizard settings and individual Structure editor member edits are different operations. Reapplying a wizard can ask how to handle existing member edits; read that choice before confirming. In the Structure editor, Done keeps member edits and Cancel attempts to undo available changes back to entry.