Pavilion Wizard
Design open-sided pavilions with a hip, gable, or flat roof, a configurable post grid, and a wood finish.
Create a pavilion from a rectangle or polygon. Configure Roof, Posts, Wood Style and Apply. Posts and beams are included in the generated model; the preview shows how they fit the footprint.
Prepare the input and open the wizard
Draw the rectangle or polygon in the main editor first, then choose Pavilion in the Hardscape Add panel. Select the prepared outline when the canvas asks for it. With one compatible shape already selected, the wizard can open directly. The wizard opens a full-window workspace with a preview; it does not ask you to draw inside an inspector sidebar.
Configure the roof
In Roof, choose a supported hip, gable or flat roof. Gable roofs require a footprint without inward corners. Set Roof Pitch, Eave and Roof Overhang, and choose Ridge Direction (Gable) when offered. Review the calculated heights.
Set post and beam dimensions
In Posts, set Max Post Spacing, Inset from Edge, Post Size (square), Beam Width and Beam Height. Hip and gable roofs include corner posts. For other configurations, check whether the corner-post choice is available.
Review railing and ground changes
The offered Railing option adds railing around the pavilion edges; do not assume it is a separate per-edge editor. Grade terrain to level changes the ground beneath the footprint. Inspect the preview and warnings before applying.
Choose the wood finish
In Wood style, select an offered finish. Weathering and Moss coverage adjust its appearance. Inspect the affected wood members in the preview; separate surface roles can have their own appearance settings.
Check and apply
Use Back and Next to inspect the wizard settings and preview. Correct any validation message before applying. Apply on the final step creates or updates the object; Cancel leaves without applying the current wizard draft.
Edit the object later
Select the placed object to use the Inspector’s available editing controls. Whole-object wizard settings and individual Structure editor member edits are different operations. Reapplying a wizard can ask how to handle existing member edits; read that choice before confirming. In the Structure editor, Done keeps member edits and Cancel attempts to undo available changes back to entry.